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IT: Full-Stack & Application Engineering

UX for Developers: Build Interfaces People Understand

UI, UX & Human-Computer Interaction: leave with a wireframe prototype, usability-test script, findings and prioritized UI fixes.

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Ajay Prajapat

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Ajay Prajapat

AI Educator · Engineer · innovatewithajay.com

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TechlyUpIT: FULL-STACK & APPLICATION ENGINEERINGUX forDevelopers:Build InterfacesPeopleUnderstandFREE WEBINAR TOPIC · VOTE

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What this session would cover

Proposed outline — the mentor finalises the agenda once this topic is scheduled.

  1. 1Why ui, ux & human-computer interaction matters — the common problem: Features are technically correct but users can't figure out how to use them.
  2. 2Core concepts in plain language: User research, information architecture, user journeys, interaction design, wireframes, prototypes
  3. 3Going further: usability testing, visual hierarchy, design systems, design tokens, component libraries, feedback states
  4. 4Framework walkthrough: Core Web Vitals, WCAG Principles (POUR), Component-Driven Design
  5. 5Practical workflow, built live: A wireframe prototype, usability-test script, findings and prioritized UI fixes.
  6. 6How to measure it: Largest Contentful Paint, Interaction to Next Paint, Accessibility issues, Task success rate
  7. 7An illustrative case (a fictional example, not a client result), then live Q&A on your own situation

Who it's for

  • • Students and freshers entering tech
  • • Working developers and engineers
  • • Tech leads and architects

You'd leave with

  • A wireframe prototype, usability-test script, findings and prioritized UI fixes.
  • A working understanding of Core Web Vitals and WCAG Principles (POUR)
  • A short list of measures to track: Largest Contentful Paint, Interaction to Next Paint, Accessibility issues